As the children of light visited with the elves, they learned much of the progress that all of the civilized races had made. They also recognized that leaders of the various peoples had emerged. Some had survived since the heroes last visited the civilized lands and still served their people. These included Oran the Green Lord, Tiandra the Summer Queen, and the Prince of Frost among the elves and eladrin, and Clagdain, King of the Mountain Dwarves. Other leaders had more recently stepped to the fore. Grun, the strongest of the orcish warriors, was now Chief of his tribe. Liri of the Fey lead the gnomes, Shadus was Lord of the Shadar-kai, and Duran, the grey dwarf the party had rescued from the tentacled monsters in the cavern beneath the elven lands, lead the duergar. In the mysterious new realm that now bordered the elven domain, a being named Nexus held the title Emperor of the Wild Lands.
From Shara, an elven agent of Alec, the group learned that a new threat faced their creation. Grey-skinned duergar, descendants of Durgan, now wielded a dire and evil fire magic agains the fey folk. Also, the stone wall covering the portal the heroes had created was now occasionally melting, allowing monstrosities to enter these lands. Some of these invaders were stone elementals, while others were elves with tentacled heads.
The children of light traveled to visit the Wild Lands to speak with Nexus. They wished to speak with him about his lands and its proximity with the world they had shaped, and hoped to learn more of the invaders the genasi envoys had warned the elves about. A visible rift marked the border of the Wild Lands, and as soon as the party stepped across the boundary they could feel the alien nature of their surroundings. The same sky stood overhead, but the ground resonated with fundamental chaos and the group realized that the lay of the land shifted here, slowly but constantly. The sensory powers the children of light used still functioned, but their ability to shape and form their world held no efficacy in this elemental realm. After walking for hours through barren and hostile landscapes, the party spied scouts ahead – genasi, humanoids with bodies comprising the basic elements. Alec sensed they had once been children of light, changed by contact with elemental chaos and primoridals into their current form. The scouts disappeared into the distance, and as the party followed their path they could feel an area of stillness and stability ahead. A massive stone wall came into view, seeming to span miles and standing over a hundred feet tall. The children of light realized that only mighty magic, similar in nature and scope to their ability to shape the lands they tamed, could have created such a structure. They approached a colossal gate, passing genasi farmers working fields with tools and implements formed of stone. Guards manned the walls, and the children of light addressed them, asking to speak with Nexus. As the guards asked the reason for the audience, the group sensed that their people in the civilized lands were in danger. Somebody had launched simultaneous attacks on the leaders of each race. The party told the guards that the time had come for the genasi to honor their defensive pact with the races of the civilized lands, and within a few moments the gates opened. An honor guard of genasi soldiers lined the street inside. As the children of light walked past th elemental warriors, they noted that some seemed curious of the heroes, some barely concealed hostility, and others had a somewhat dazed look in their eyes. Alec determined that these were under a voluntary magic of some kind which seemed to draw upon their will to stabilize the city and its surroundings.
The honor guard escorted the children of light to a great stone hall with massive doors. They waited within for a few minutes before a strange giant entered the room, his translucent body made of roiling elements. "We are Nexus," the giant said by way of introduction, and related to the party that the genasi had moved their land here and are in danger, possibly the same that threatened the leaders of the civilized races. Nexus offered to ask for volunteers among his people to aid the beleaguered leaders. The heroes then had another vision of the attacks, this time clearly seeing that the perpetrators were genasi. Most of the leaders were safe, having driven off or evaded their attackers, but Fas saw Tiandra the Summer Queen, trapped in a tower of wood being put to flame by fire genasi. Her prayer for aid resonated in the invoker's mind, and he sent her mental reassurance and insight as the vision faded. Fas informed Nexus that the attackers were genasi, and the giant said that they were Agents of Cataclysm, genasi who remained loyal to Erek-hus. Nexus related that there were still genasi in the wild lands who sympathized with the Agents of Cataclysm, and also warned that if he sent too many of his followers with the party it would weaken the stabilizing magic in the city and provide an opportunity to Erek-hus' followers to take control. The children of light asked for twelve genasi to aid them. Nexus granted their request, and soon a dozen warriors entered the hall with four red dragonkin mounts. The giant summoned a portal and the party stepped through.
The heroes emerged from the gateway in a field of steam vents, surrounded by enemies. Four of the genasi and three dragonkin that had stepped into the portal, all loyal to Erek-hus, threatened the children of light. Quickly assessing the danger, Glace reacted by teleporting to the nearest threat, a stone genasi, and lashed out with his flail. The blow landed, teleporting the elemental into the nearest vent, and the avenger teleported beside his foe and struck again. Alec leveled curses at three enemies, then cast a shadowy spell that wounded them with necrotic damage. Klar charged the nearest dragonkin, biting into its scaly hide with his axe, then pulled two fire genasi to him and hewed all three opponents with a wide swing. Ember summoned divine power to turn the elementals facing the party. Four were seared by the radiant energy; of these, three were forced to flee, then froze with fear. A dragonkin spat a fireball which exploded in the middle of the fray, burning Ember, Alec, Aria and Fas. Alec teleported away from the continually burning flame only to be targeted by the other wyrm; the blast burned the warlock as well as Ember and Demarung. Fas focused his divine power to teleport the warden near one of the drakes, and Demarung assailed his new foe, landing two sword-slashes in quick succession. Meanwhile, the dragonkin facing Klar took another wound from the fighter's axe as it attempted to disengage, then reacted with a belch of flame, burning the half-orc. Fas again drew upon divine power to cast a glyph of imprisonment on one of the dragonkin, lancing the beast with power and threatening more pain if the creature moved. Aria turned her attention to the drake facing Demarung; she sung an arcane dissonant strain which assaulted the reptile's mind and aided Demarung. She then sang a song of healing for Fas, who (like most of the party) was ablaze. The fiery assaults continued as one of the genasi threw a burst of arcane flame at Klar. The other fire genasi swung a falchion at the fighter, but Klar twisted away from the blow. Two stone genasi still stood, one locked in place by Ember's divine power, and Glace slew the one he faced then moved to engage a dragonkin on the other side of the melee. Alec cast a spell on another dragonkin, inflicting psychic damage while blasting its body with darkspiral power. Klar again stepped up to the dragonkin two fire genasi facing him and swung axe in a sweeping arc. His blade bit into all three. One of the fiery elementals reacted, adding to the flame already engulfing the fighter. Ember unleashed bitterly cold energy from the Astral Sea at the dragonkin attacking Demarung and one of the fire genasi, then pronounced words of healing on Fas. Another fireball spat from a drake's maw exploded near Klar, adding to the fires on the half-orc even as the beast on his other side bit into his torso. The third dragonkin bit into Aria, breathing fire onto the wound before Demarung reacted with a counter attack to draw the beast from the bard. The warden pressed the attack and sliced into the drake again, then moved to engage another foe as the beast fell. Meanwhile, Fas summoned blades of astral fire that sliced into the two fire genasi and shielded Klar from their attacks. One of the fiery elementals moved to engage Ember while his companion continued to swing his falchion at Klar, but the fighter continued to parry his attacks. Glace charged one of the remaining dragonkin; three quick strikes with his heavy flail dropped the beast, leaving only one drake standing. The lone wyrmling didn't last long, as within seconds it also fell, slain by Alec's curses. The two fire genasi, undaunted, continued to attack the children of light. Alec withered the flesh of one elemental as Klar struck the same enemy with his axe. Ember bashed the other, then Demarung moved between the two and struck the earth with the force of thunder, knocking one off his feet. Fas called down the radiance of the sun, searing an enemy and forcing him between the two defenders. Enraged, the genasi lashed at Klar with his falchion, adding elemental fire to the attack, but the traitor soon fell as the half-orc's axe bit deeply into his neck. The final genasi fought on, though he soon met his fate as well as a wraithlike creature summoned by Alec choked the life from him.
Their foes vanquished, the children of light healed their wounds and caught their breath. As they gathered residuum from their fallen enemies, the portal reappeared. Wary and prepared for another ambush, they stepped through but found allies awaiting them on the other side of the gateway. Eight genasi and the remaining dragonkin, all loyal to Nexus, accompanied the heroes as they crossed the border into the civilized lands to learn the fate of the races they held dear.